![]() Riot never wanted players who spend more money or significantly more time on the game to have the upper hand. This is a welcome change for many, as one of the big problems many avid players had with Runeterra was that it felt like the game didn’t reward you the more you played it, all in the name of keeping the level of play consistent between casual players and hardcore players. The weekly stock of wildcards is also being removed, as players will now be able to purchase as many wildcards as they want. Starting next week, every PVP win will award at least 200 XP in Ranked and Normal play, which means no more diminishing XP returns on daily wins. Next, Riot will be taking the limits off of XP earnings and wildcard purchases. Additionally, Vaults are no longer limited to level 13, as every level beyond 13 will net players an additional capsule. A level five Vault will now award a random Champion card, and a level 10+ vault will award a Champion Wildcard. Players no longer will have to get their Vaults to level 10 in order to get an Expedition Token, as it will now award it at level two instead. ![]() ![]() With Patch 0.9.3, which will be launching next week on March 31, Riot will basically be overhauling the way players interact with the game’s economy.įirst, Riot will be redesigning the way weekly Vaults hand out rewards. Riot has taken the liberty of revealing the contents of Legends of Runeterra’s next patch a little earlier than usual.
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